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Dec 30, 2024
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2010-2011 Springfield College Undergraduate Catalog [ARCHIVED CATALOG]
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ARTS 330 - Digital Sculpting and Surfacing In this course students will learn how to integrate Maya and ZBrush in accordance to current production methodologies used in the film and game industries. Students will learn how to model, texture, surface, light, render and manage topology. Students will also learn how to use ZBrush as a tool for realizing, editing and refining concepts.
Prerequisites & Notes ARTS 231
Credits: 3
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