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Nov 05, 2024
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2018-2019 Springfield College Undergraduate Catalog [ARCHIVED CATALOG]
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CISC 420 - Software Engineering for Game Programming This course is a capstone course that applies basic principles of software engineering to the programming of non-violent computer games. Major topics include Windows programming, DirectX programming, Open GL, object-oriented software engineering, software design patterns, animation programming, physics modeling, sprites, collision detection, basic artificial intelligence, and development of game engines. Competency in C++ and Java programming is required. Other contemporary languages such as Python, Ruby, and Lua are introduced.
Prerequisites & Notes Permission of the instructor.
Credits: 3
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